Rhythm Rush is a Cooperative Combat Rhythm Game created in a span of three months. It was showcased at Level Up 2018 at the Design Exchange in Toronto.
“Brave squishy heroes Sax and Xy discover a portal that has unleashed beasts from another world, wreaking havoc across the land. Side-by-side, the heroes engage in rhythmic battles to bring back the peace.”
Postcards were give to players who defeated all four bosses.
Art Director/Design Lead: Sharlaine Sevilla
Programmers: Annie Dong, Jordan Martel, and Alex Stouparenko
Artists & Designers: Melissa Lou, Tony Kong, and Sharlaine Sevilla
Composers: Zac Goerlitz, Alex Metcalfe, and Jason Ng